HAPPY HALLOWEEN |
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Monday, 30 October, 2006, 11:54 PM I am bored and can`t be too bothered. I thought I should do some kind of scary/Halloween style update today but I really couldn`t be bothered.So, I`ve just changed the enemies into naked ladies.(I wonder if anyone will even notice) [ add comment ] ( 40 views ) | permalink |
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Trees, trees everywhere and the framerate falls through the floor |
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Sunday, 29 October, 2006, 12:03 AM added 2000 trees to the demo. They are frustum culled and only drawn if within a certain distance but i have a sneaking suspicion they will give major FPS problems.[ add comment ] ( 406 views ) | permalink |
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GLSL trials, tribulations and exhultations |
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Thursday, 26 October, 2006, 07:25 PM After messing about with my GLSL Shader code for a day, I have managed to double the framereate of the Terrain demo on my own machine. I would be very interested to hear of anyone else`s experiences [ 3 comments ] ( 3263 views ) | permalink |
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Am I crazy? .... another Terrain demo update |
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Tuesday, 24 October, 2006, 03:50 PM The Terrain demo has been updated again.Scoring system is fixed so you will only get 100 points for each enemy killed. more importantly though, the paint-gun now leaves splats! on the floor. Use the space-key for machine-gun mode and see what happens :) [ 3 comments ] ( 199 views ) | permalink |
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Terrain demo has straffing |
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Monday, 23 October, 2006, 11:35 PM Straffing added to terrain demo :)[ 1 comment ] ( 65 views ) | permalink |
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